![]() ![]() You will be able to chat with other members, as well as make new friends who also love the PlayStation 1. If you get stuck or need some help, join our IRC channel on EFnet () #psxdev I need help programming for the PlayStation 1, or I am just simply stuck All entries on a compilation CD-ROM for you to play. Your game on a CD-ROM (should it work off of a CD-ROM) with a label on the disc and artwork made for the case, andĪll other entries that did not place 1st, 2nd or 3rd, will receive a participation prize of: The winner that comes in third place will receive: Your game on a CD-ROM (should it work off of a CD-ROM) with a label on the disc and artwork made for the case, and, The winner that comes in second place will receive: A special one of a kind PSXDEV Codeblast '13 T-Shirt in your size of your choice ( image), and, A mousepad with a PlayStation 1 as the shape and image ( image), An original PAL version of V-RALLY ( image), Your game on a CD-ROM (should it work off of a CD-ROM) with label on the disc and artwork made for the case, All entries on a compilation CD-ROM for you to play, A 4 MB PlayStation Memory Card ( image), The winner that comes in first place will receive: A video showing the game made/or running on official Sony development hardware (EG: DTL-H2500) (4 points) High sprite count or busy/very active screen(s) with no slow downs in performance (2 points) Artificial intelligence for CPU controlled player(s) or opponent(s) (3 points) Save game support (2 points + 2.5 points for Memory Card saving and or loading) PAL/NTSC automatic region selection (1 points) Bootable PlayStation CD-ROM that will work on any PlayStation with a modchip (3 points) Assembly code is used at some point (2 points) Game is 100% playable with no memory addressing problems and does not crash (1 point) ![]() Clean and neat code that is well commented (3 points) In game live volume control(s) (2 points) Sound effects with background music playing simultaneously (3 points) Special effects such as smoke, fire, water, texture mapping (2 points per special effect) Parallax scrolling (1 point per parallax effect) Real time shading with dynamic lighting (4 points) 3D scenes (EG: a 3D hexagon spinning on its axis) (3.5 points) Screen adjustment control feature (2 points) Blurry, low resolution images (1 point) Clear, soft, medium resolution images (2 points) Clear, sharp, high resolution images (3 points) A screen resolution greater than 320x240 (2.5 points) A screen resolution lower than 320x240 (1.5 points) Memory Card saving and or loading (2.5 points) DUALSHOCK controller with vibration (3 points) Control Pad (Analog) controller (2 points) Follow this layout here as an example if you are confused on what to do. Set the option as hidden vote names and only vote once! You must also start a vote (poll) with two voting options which are called 'VOTE' and '-'. Post your created game under the Competition #02 thread with the topic name, "Competition #02 - ". It is your decision should you want to share the source code or not. You will be asked if you would like to share your source code publicly on PSXDEV. You must be a registered member to vote. The winners must pay the postage fees for the items that they have won. IP addresses will be checked for vote account spamming. Teams are allowed, but it is up to you to figure out how the prizes are distributed. It must show the text "PSXDEV Codeblast 2013" some point in your game (menu, credits, image, etc). The program (game) must be able to run on real hardware, or in an emulator without freezing/crashing. You must sign up for the competition by posting a reply below stating that you are participating. Work logs are allowed (IE: start a topic and use it to show the progression throughout your games development). You can not use an existing game you have been working on. Should you fail to comply, you will be disqualified. Make sure you read these conditions and understand them correctly. The more points and votes you score, the higher your game will be rated which will place you first. The scoring system is based on a point calculator, as well as manual votes. There are no limitations to what your mind can create! You may use the Net Yaroze SDK, PSY-Q SDK, or any other libraries you wish. You have 6 months to do it in, so there is plenty of time. make sure that you have a 'blast', enjoy yourself, and have fun! Make sure that you follow the rules mentioned below, and most importantly. This competition will run for 6 months, with amazing prizes to be won upon the deadline (seen below). It is time to announce the second PlayStation 1 Programming Competition for PSXDEV. * 6-Month Competition beginning December 1st 2012 * THE DEADLINE FOR ALL ENTRIES IS JUNE 1ST 2013 PlayStation 1 Programming Competition #02 ![]()
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